Hoefler & Co.:
Great mobile apps like Pages, Numbers, and Keynote make it easier than ever to use your iPad and iPhone not just to consume content, but to create it. Typography, a long-missing piece of the puzzle, just got a lot better: starting today, your iOS 7 devices can use all the Hoefler & Co. fonts you’ve ever purchased, and you can install them directly from this site. Free.
For those of us who care about typography, this is such a big deal. I still think Apple needs a better way to allow font management though — Font Book for iOS, more or less.
Edge:
But crucially – at least for the people who have seen iOS platforms become integral parts of their gaming lives – it feels like the potential we saw in Apple’s devices to become a disruptive force has dissipated. Where we once saw a promising new marketplace of fresh ideas, unrestricted creativity, and daring new ways to play, the App Store of 2014 is swamped with cash-guzzling junk, shameless knockoffs and predictable sequels. Games worth discovering still exist, but they mostly dwell on the fringes and in the shadows, while endless horror stories suggest that paid-for games are simply no longer profitable and are dying out. What happened to the iOS gaming revolution?
Ember Equipment is the name of a group of industrial designers with "deep experience and expertise in the design of technical soft-goods and equipment," as they write. "We most especially love bad-ass backpacks." That adjective perfectly suits their awesome Modular Urban Pack, which appears to be designed with indestructible, weatherproof hardware and provides the flexibility to add tailored modules that suit whatever you're hauling. Take a look at the demo video of their two models, which are currently up on Kickstarter:
While consumers will ultimately be able to pick and choose options to build their own packs, for the MUP's Kickstarter campaign there will be four pre-configured pack-builds on offer. Buy-in starts at US $209 for a "Minimalist" model and top out at $289 for their "Outfitter" pack loaded up with every gear option.
(more...)I have to admit, Fez was a very frustrating game for me. It started out really fun but then it began to boggle my mind and I couldn’t figure out what to do. Still, it had a kick-ass soundtrack by Disasterpeace, a Berkeley based musician who really helped bring the game to life. I’ve been listening to the soundtrack a lot lately while I design/write, fitting perfectly into the background and not distracting me.
You can listen to the whole thing by clicking that little play button above, or if you have Rdio you can click here and listen to it.